MHPoole
Design Studio
DARK STAR / UNPUBLISHED WORLD / 2026
INDEPENDENT UNIVERSE / VISUAL DEVELOPMENT / HEATH POOLE

DARKSTAR.

The world broke.
The stories didn't.

Ruined cities. Strange orders. People still trying to remember who they are. An original world unfolding from a handful of ink drawings.

FIELD FILE 01 / MEET THE ASH REMNANTCHARACTERS / RELATIONSHIPS / SURVIVAL

STILL
human.

When the world comes apart, what holds us together? Meet the people who make a life out of what remains.

001 / RENN & WIRETAILSCAVENGER / COMPANION / SURVIVORS
002 / DECKER THE FORGED / SIGNAL RUNNER
003 / WIRETAIL SMALL CREATURE / BIG ROLE
VISUAL DEVELOPMENT / IN PROGRESS
SELECT A PLATE TO READ IT FULL SIZE ↗
Not everyone left behind is lost.
FIELD FILE 02 / THE ASH REMNANTRUINS / REPAIR / MEMORY

THE
ones who stayed.

004 / LIFE IN THE RUINS HUMAN STORIES IN AN UNFINISHED WORLD
FIELD FILE 03 / WORLD REFERENCETHIS IS NOT A TOURIST MAP

THE
world.

Every place has a name. Every road has a story. Not all of them lead home.

005 / THE SHATTERED WORLD ATLAS OPEN FULL VIEW TO EXPLORE THE DETAILS ↗
FIELD FILE 04 / THE SYMBOLS OF POWERNINE STUDIES / NO EASY ANSWERS

CHOOSE
your side.

Dream Walkers. Switch Witches. The Null Legion. The Forged. Even in ruin, everyone has a symbol—and something worth protecting.

006 / FACTION SIGILS & IDENTITIES WORLDBUILDING / SYMBOL SYSTEMS / WORK IN PROGRESS
THE WORLD IS BIGGER THAN THIS WALL.
NOW GO BACK TO THE FIRST MARK.
SEE WHERE IT ALL STARTED ↓
01 / THE BEGINNINGTHE ORIGINAL NOTEBOOK

IT STARTED
with a mark.

Pen, ink, yellow highlighter, unusual creatures, machines, ruins, and characters that didn't yet have a complete story. These are pages from the source—not illustrations recreated to look old.

THE HAND-DRAWN ROOTS OF DARK STAR
BEFORE THE WORLD-BUILDING
BEFORE THE DEVELOPED ART
PLATE 01 / THE DARK STAR
PLATE 02 / THE WAR MACHINE
PLATE 03 / THE PASSAGE

THESE DRAWINGS ARE THE SOURCE MATERIAL. THE UNIVERSE IS AN INDEPENDENT CREATIVE PROJECT, NOT A COMMISSIONED CLIENT CAMPAIGN.

02 / FROM PAPER TO POSSIBILITYORIGINAL ART / DEVELOPED STUDY

THE IDEA
mutates.

A sketch doesn't have to become a finished picture. Sometimes it becomes a question, then a character, then the beginning of an entirely different place.

ORIGINAL DRAWING
01 / FROM HEATH'S ORIGINAL DRAWINGS
AI-ASSISTED DEVELOPMENT
02 / DEVELOPED INTERPRETATION BASED ON THE ORIGINAL CONCEPT

The hand-drawn concept is the starting point. Some subsequent images were developed with AI assistance as part of exploratory visual development. They are labeled here rather than presented as traditionally illustrated originals.

03 / FURTHER IN

NO
WAY
BACK.

Fragments of a world. Ruins, memory, strange machinery, and powers not yet fully understood.

MEET THE FACTIONS ↓
04 / WHO LIVES HERE?VISUAL DEVELOPMENT / IN PROGRESS

THE
FACTIONS.

Regal, celestial character concept from the Dream Walkers' visual development
MEMORY / PROPHECY

Dream Walkers

Regal figures navigating memory, sleep, and consciousness.

Switch Witch Void Protocol visual-development sheet with dark ritual figure and sequential studies
RITUAL / DISCORD

Switch Witches

Where the world's darker rituals begin to take shape.

MACHINES / FORCE

Null Legion

Weapons, engineered systems, and an unsettling kind of order.

05 / THE UNSEALED FILESDARK STAR / SELECTED STUDIES / 2026

OPEN THE
CODEX.

NEW WORK FOUND IN THE MARGINS

What begins as a sketchbook does not always stay on the page. These ten visual-development studies branch into ceremony, memory, orbital machinery and the machinery of control.

Exploratory AI-assisted imagery from an original independent universe. Titles and relationships are working concepts, not final story canon.

06 / THE CELESTIAL STUDIESTHREE FIGURES / THREE POSSIBLE PATHS

THE
VEIL.

White. Black. Crimson. A study in power, ceremony and opposing visual identities. Their places in the story are still open.

001 / THE WHITE FIGURETHRONE ROOM / VISUAL STUDY
002 / THE HIGH PRIESTCATHEDRAL / VISUAL STUDY
003 / CRIMSON HALOCHARACTER / VISUAL STUDY

THREE POSSIBLE PRESENCES. ONE VISUAL LANGUAGE STILL EVOLVING.

07 / DREAM WALKER PROTOCOLSGESTURE → MEMORY → TRANSIT
THE WAY OF QUIET MOTION

CROSS
OVER.

Ritual becomes choreography. Choreography becomes a technical dossier. The worlds of mysticism and machinery occupy the same page.

004 / PATH OF THE SEER PSYCHIC KATA / PROCESS STUDY
005 / INITIATION STAGE I / PROCESS STUDY
08 / THE STRUCTUREAN OBJECT LARGE ENOUGH TO BECOME A QUESTION

IT IS
NOT A
STAR.

A SIGNAL / A SHELL / A THEORY

An orbital megastructure: scale, movement, glyphs and imagined purpose. One of Dark Star’s central visual mysteries.

006 / DARK STAR ORBITAL SHELL OPEN THE IMAGE TO EXAMINE THE DETAIL ↗
09 / NULL LEGION FIELD FILESDISCIPLINE / MACHINES / THE COST OF ORDER

ANATOMY
OF ORDER.

Armies are systems. So are their symbols, vehicles and small machines. The Null Legion is being constructed as a coherent visual language, from ceremonial banners to surveillance-sized threats.

END TRANSMISSION / TEN NEW FILESKEEP DIGGING ↓
10 / WORKBENCH DRAWERCLICK / INSPECT / GET LOST

THE
ODD
BITS.

One box never holds the whole idea. Switch between the starting marks and the visions they suggested.

001 / MECHANICAL CLIMBER / ORIGINAL
002 / THE FRACTURE / DEVELOPMENT
003 / FIGURE STUDY / ORIGINAL
004 / THE CHAMBER / DEVELOPMENT
005 / SIGIL / ORIGINAL
006 / WEAPON SYSTEMS / DEVELOPMENT

This is an evolving visual bible and working world, not a finished film, game, or published series. Concept-development imagery is presented as exploratory work.

YOU MADE IT BACK / OR DID YOU?

KEEP
looking.

© MHPoole Design Studio / 2026← BACK TO RABBIT HOLEDARK STAR / INDEPENDENT WORK

Portfolio audience note: Intended for adult (18+) and professional viewers. Selected creative material may include imaginative or unsettling themes. Viewer discretion advised.